Control of a VR game using a MI-BCI for training and rehabilitation of upper limb
Motor Imagery BCI system integrated with Virtual Reality gaming
VR Game Controlled by MI-BCI for Upper Limb Rehabilitation
The aim of this system is to integrate a rehabilitation environment for upper limb motor recovery in the form of a VR game with a MI-BCI. In the system, the user performs left and right arm MI, which is detected using ML algorithms to perform a movement and ability within the VR game. The left-hand MI triggers a fire ability while the right-hand MI triggers an ice ability. With these abilities the user attacks the enemies, fire beats the ice (blue) enemy and ice beats the fire (orange) enemy.
System Functionality
- Motor Imagery Detection: Left/right arm MI detected by ML algorithms
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VR Abilities:
- Left MI triggers fire ability
- Right MI triggers ice ability
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Game Mechanics:
- Fire defeats ice enemies
- Ice defeats fire enemies
Project Highlights
- Technology: VR + Motor Imagery BCI
- Application: Upper limb rehabilitation
- Key Feature: Gamified therapy environment
Technical Details
System Components
- EEG Acquisition System
- Machine Learning Classifier
- Virtual Reality Environment
- Game Logic Engine